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NetEase Games
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Browse all jobsLead Animation Technical Artist
Job Description Responsible for the technical R&D and quality breakthroughs of the runtime animation system for the dual-perspective shooting game, systematically improving character movement, aiming, weapon handling, combat states, and the overall shooting experience. Personally design, validate, and implement core solutions for aiming and weapon handling experience, procedural animation, animation graphs, and state orchestration. Collaborate with animation, programming, and game design teams to translate animation technical solutions into executable development plans and advance cross-team implementation. Lead and mentor the animation TA team through matrix management, with authority to set team technical standards.
Creative Specialist/Editor(video)
Build an AI Asset Production System: Develop an automated visual asset production pipeline based on AI Agents, covering core scenarios such as ad video generation and editing, marketing image generation and editing, and website page design. Job Requirements Experience & Background: Bachelor’s degree or above; candidates with backgrounds in film/TV production, digital media art, animation, visual communication, or advertising design are preferred. 5+ years of experience in ad video design, internet visual design, or overseas growth asset design; 2+ years of hands-on experience in AI-driven design, automated asset production, or Agent products. Experience in feed/short-video ad creative design, or overseas growth design for tool/content products is preferred.