AI Animation
Lead Animation Technical Artist
Originally published by NetEase Games through its Greenhouse careers source. Applications go to the employer's website, and AIMovieJobs is not the hiring employer.
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Role overview
Job Description Responsible for the technical R&D and quality breakthroughs of the runtime animation system for the dual-perspective shooting game, systematically improving character movement, aiming, weapon handling, combat states, and the overall shooting experience. Personally design, validate, and implement core solutions for aiming and weapon handling experience, procedural animation, animation graphs, and state orchestration. Collaborate with animation, programming, and game design teams to translate animation technical solutions into executable development plans and advance cross-team implementation. Lead and mentor the animation TA team through matrix management, with authority to set team technical standards.