AI Video Generation
Simulation Researcher/Engineer
Originally published by Luma AI through its ashby careers source. Applications go to the employer's website, and AIMovieJobs is not the hiring employer.
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Role overview
You'll help define the simulation substrate Luma uses to train general-purpose robot policies — a faithful, controllable simulation of the world built on our generative video and 3D models. You'll sit at the boundary between generative models and classical physics simulation, and decide where each one earns its keep. What You'll OwnDesign simulation environments that are visually rich, physically plausible, and trainable at scale — a hybrid of generative rollouts and physics-engine scenes. It fits someone with real simulation-systems experience who's shipped tools other people used.
Preferred qualifications
- Research on sim-to-real transfer, domain randomization, differentiable simulation, or neural-rendering-based simulation.
- A game engine, CGI, animation, or photogrammetry background.
- Publications at top venues (CoRL, RSS, ICRA, NeurIPS, SIGGRAPH).