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AI Editing

Staff Machine Learning Engineer, Audio - Singapore Efficiency Team

Riot Games

External listing
SingaporeUnknownUnknownCompensation not provided
External listing from the employer

Originally published by Riot Games through its Greenhouse careers source. Applications go to the employer's website, and AIMovieJobs is not the hiring employer.

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Quick facts

SingaporeLocationUnknownWorkplaceUnknownJob typeCompensation not providedCompensationAI EditingCategoryGames Studio OperationsDepartmentJul 31, 2026PostedSep 20, 2026Last verifiedMar 19, 2027Expires

Role overview

You will be reporting to the Senior Manager, Machine Learning Engineer. As a Staff Machine Learning Engineer, Audio, you’ll build tools that handle the tedious and technical parts of audio production so sound designers and audio teams can focus on the craft of sound. At least 5 years of experience applying Machine Learning to real-world problems, with a demonstrated record of delivering impactful, end-to-end ML solutions in Audio in a fast-paced environment. Deep, hands-on experience with Generative Models, including audio diffusion and flow matching models, VAEs, and autoregressive/transformer models for waveform or spectrogram modeling, applied to building artist-assistive tools and accelerating technical steps in the audio pipeline.