AI Animation
Game Artist - AI Trainer
Originally published by Handshake through its Ashby careers source. Applications go to the employer's website, and AIMovieJobs is not the hiring employer.
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Role overview
You'll draw on your hands-on experience with pixel art, sprite creation, or 2D game asset design to evaluate AI-generated content and provide feedback that helps AI better understand visual tasks and game art workflows. Who This Is ForThis is a good fit if you're an experienced Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm user who has worked in or around roles like:Pixel Artist or Game ArtistIndie Game Developer2D Animator or Game Asset DesignerYou should have solid experience with one or more of the following:Sprite creation, pixel art, or 2D game asset design using Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharmAnnotating or labeling game art assetsCreating game assets following style guides or project briefsReviewing game art for quality, accuracy, or stylistic consistencyWhat You'll DoYou'll use your experience with Defold, Solar2D, Mono
What you'll do
- You'll use your experience with Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm to create tool-related questions and review AI-generated responses for accuracy and relevance to real-world pixel art and game asset workflows.
- No prior AI or technical experience is required.
What the employer is looking for
- At least 1 year of hands-on experience with Defold, Solar2D, MonoGame, libGDX, Panda3D, Cocos2d-x, and/or PyCharm, whether through professional work or freelance projects
- A working knowledge of pixel art and 2D game asset concepts and workflows
- Strong written communication skills and attention to detail
- The ability to work independently and follow written guidelines