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LocationLunenburg, Nova Scotia, CanadaWebsiteAvailableProfileImported from approved sources
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Current, verified AI filmmaking roles associated with this company.

3 open rolesExternal employer sources
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2

Lead Animator

2K

AI DirectingUnknownUnknown

In this role, you’ll collaborate with a passionate group of game developers to craft high-end player characters and AI animations that support responsive, immersive gameplay—bringing the richly imagined world of BioShock to life. What You’ll Do: Manage, support, and mentor a team of animators in developing high-end gameplay and AI animations, conducting regular 1:1s, annual evaluations, and setting clear, actionable goals. Develop and refine animation pipelines, workflows, and tools, setting up onboarding, Unreal Engine 5 training, and motion capture planning. Deliver exceptional hand-key animations and edit motion capture data for first-person and third-person characters, taking on animation tasks as time permits.

External listing
2

Lead Animator

2K

AI DirectingUnknownUnknown

In this role, you’ll collaborate with a passionate group of game developers to craft high-end player characters and AI animations that support responsive, immersive gameplay—bringing the richly imagined world of BioShock to life. What You’ll Do: Manage, support, and mentor a team of animators in developing high-end gameplay and AI animations, conducting regular 1:1s, annual evaluations, and setting clear, actionable goals. Develop and refine animation pipelines, workflows, and tools, setting up onboarding, Unreal Engine 5 training, and motion capture planning. Deliver exceptional hand-key animations and edit motion capture data for first-person and third-person characters, taking on animation tasks as time permits.

External listing
2

Associate Producer

2K

AI ProducingUnknownUnknown

As an Associate Producer at Cloud Chamber, you will coordinate the work of technical and creative professionals to drive delivery of a fundamental part of our game. What You’ll Do: Drive delivery of the AI Systems team, including all engineering, design, and related gameplay animation work. Deliver production artifacts including a well-groomed backlog, roadmap and resource plan, sprint tracking metrics, and regular reports. Skills & Experiences: Prior experience working in a game production role with a cross-discipline team, preferably on a AAA game.